![]() ![]() Ice Arrow starting mana cost decreased from 4 to 2.7.Freezing Arrow starting mana cost decreased from 8 to 4.5.War Cry damage synergies increased from 16% to 17%.Blade Throw no longer shares a maximum trap count with the elemental trap so it will no longer destroy an existing trap if 5 are deployed.Blade Shield damage synergies increased from 4% to 8%.Blade Shield damage scaling at all levels decreased.Leap now deals damage in an area upon landing.Wake of Fire damage synergy reduced from 20% to 18%.Lycanthropy +life% per level increased from 3% to 4%.Oak Sage +life% per level reduced from 4% to 3%.Frigerate damage synergy increased from 15% to 20%.Enflame & Frigerate (self) damage is triple the ally damage.Enflame damage synergy reduced from 12% to 8%.Enflame (allies) damage scaling at higher levels reduced.Enflame and Frigerate now have separate damage for both allies and self.Reverted Warpspear back to vanilla stats (was changed accidentally).Casting Grim Ward is no longer interruptible.Added a +Open Wounds Bleed Duration stat.Added a +Open Wounds Bleed Damage stat.Base duration reduced from 8 seconds to 4 seconds. Open Wounds formula reworked (remains the same as vanilla mechanically).Significantly reduced the gambling cost of arrows and bolts.Fire Claw Fissure synergy changed to Armageddon.Act 1 Mercenary now has Pierce (amazon skill).Phase Run chance to reset duration reduced slightly at higher levels (11% to 8% Todesfaelle Flamme Righteous Fire radius increased.Chance to reduce weapon durability reduced from 10% to 4%.Each hit alternates between weapons when dual wielding so a shield is preferable. Classic Mode: An attack is performed on one target every 4 frames no matter what attack speed.Fast attacking weapons are favored and dual wielding is good. See chart When dual wielding, Whirlwind hits two targets at once ( each weapon has a different target ) or if only one target is available it will use both weapons to attack the target. Weapon atk speed and IAS both reduce the frame delay between attacks all the way down to 4 frames. Expansion Mode: Initially attacks once every 14 frames for two handers or 12 frames for one handers.Whirlwind on Chaos runeword will use the ‘expansion mode’ mechanics which make Whirlwind benefit from attack speed.Chaos runeword +1 Zeal changed back to +1 Whirlwind.Fixed a crash that could occur from using Whirlwind as an oskill (Chaos runeword. The penalty doesn’t affect when struck, on kill or on levelup/death. The CTCs receive a one third chance penalty so a skill that has a 30% chance to cast on attack/hit will instead have a 10% chance. Bul-Kathos’ Sacred Charge knockback removed.Faith runeword reanimated as skeleton stat reduced from 10% to 4%.Unique item Earthshifter chance to cast level 14 Fissure changed to level 19 Fissure.Mythical sword rangeadder increased from 1 to 2.Melee and Ranged attacks both consume durability. Throwing weapons now have durability instead of quantity.Throwing Weapon Mastery now has a chance to critical strike.Fixed Frenzy incorrectly listing Cleave as the synergy when in reality was Double Swing.Fixed a bug with Blessed Hammer proc on Blessed Aim which in practice was procing less than it should.Bolts/Arrows corruption +5-10 Vitality increased 5-15.Boots corruption +5-10 Dexterity increased to 5-15.Helm corruption +5-10 Energy increased 5-15.Helm corruption +5-10 Strength increased to 5-15.Defiance radius increased from 32u to 36u.Prayer radius increased from 32u to 36u.Cleansing radius increased from 32u to 36u.Meditation radius increased from 32u to 36u.Conviction radius increased from 32u to 36u.Psychic Hammer damage synergy from Mind Barrier change to Cloak of Shadows.Mind Blast damage synergy from Mind Barrier changed to Cloak Shadows.Mind Blast now has an alternate skill mode: Stun or Convert a group of enemies, Deals no damage.First Baal Kill in Normal / Nightmare / Hell.First Diablo Kill in Normal / Nightmare / Hell.First Mephisto Kill in Normal / Nightmare / Hell.First Duriel Kill in Normal / Nightmare / Hell. ![]() First Andariel Kill In Normal / Nightmare / Hell.Season Firsts page is now accessible from the ladder page.Website ladder and PMs systems were fully rewritten to improve website performance significantly.
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